Wasn't sure the proper sub for this post, so we'll start here.
Using SyncTERM 1.1 on Windows 10 64-bit.
The door game Yankee Trader plays sounds at various points. They normally show up like the following strings in terminals without sound support:
BT128O5L48P64CP64C<ascii code 14; music notes> BO4L32P32CP64CP64CP64L16EP64L32CP64L12E<ascii code 14; music notes>
The way to hear sounds in place of these strings in SycTERM is to set the
Wasn't sure the proper sub for this post, so we'll start here.
Using SyncTERM 1.1 on Windows 10 64-bit.
The door game Yankee Trader plays sounds at various points. They normally show up like the following strings in terminals without sound support:
Try SyncTERM v1.2b and see if the problem is still there. If so, file a bug report at https://sourceforge.net/p/syncterm/tickets/ --
Re: SyncTERM crashs when playing ANSI sounds
By: Digital Man to Codefenix on Thu Jun 30 2022 02:26 pm
Try SyncTERM v1.2b and see if the problem is still there. If so, file a bug report at https://sourceforge.net/p/syncterm/tickets/ --
Yeah, same thing happens in 1.2b unfortunately.
I see there's a closed ticket for a similar issue with ANSI sound from a couple years ago. I did add a comment to it, but maybe I should just create a new ticket in case the issue is different.
I just played Yankee Trader a bit here using SyncTERM v1.2b on Windows 10-64 a
didn't have any crashes. It likely is a bug in SyncTERM and the fact that it r something similar) can be reproduced on *nix is important since SyncTERM pri
ry author (deuce) primarily runs *nix.
Which sequences of ANSI sound/music cause the issue would be a very helpful pi
e of information to have. Perhaps it's only certain sounds/sequences that trig
r the issue?
I just played Yankee Trader a bit here using SyncTERM v1.2b on Windows 10-64 and didn't have any crashes.
Which sequences of ANSI sound/music cause the issue would be a very helpful piece of information to have.
FYI, I am running ST 1.1rc4 here, play YT often and never have had this issue. Also running on linux.
Re: SyncTERM crashs when playing ANSI sounds
By: Digital Man to Codefenix on Fri Jul 01 2022 01:34 pm
I just played Yankee Trader a bit here using SyncTERM v1.2b on Windows 10-64 and didn't have any crashes.
Did it play sound though?
I'm betting you have your ANSI music option set to
something other than "All ANSI Music enabled", and that's why it didn't crash for you.
Which sequences of ANSI sound/music cause the issue would be a very helpful piece of information to have.
I mentioned this in the initial post, however maybe I wasn't very clear on that and how to recreate the issue.
While playing YT, enter the ship's comptuer by pressing C.
Re: SyncTERM crashs when playing ANSI sounds
By: Codefenix to Digital Man on Mon Jul 04 2022 12:38 pm
Re: SyncTERM crashs when playing ANSI sounds
By: Digital Man to Codefenix on Fri Jul 01 2022 01:34 pm
I just played Yankee Trader a bit here using SyncTERM v1.2b on Windows 10-64 and didn't have any crashes.
Did it play sound though?
Yes.
I'm betting you have your ANSI music option set to
something other than "All ANSI Music enabled", and that's why it didn't crash for you.
No, I set it to "All ANSI Music enabled", just as you described in your original post.
Which sequences of ANSI sound/music cause the issue would be a very helpful piece of information to have.
I mentioned this in the initial post, however maybe I wasn't very clear on that and how to recreate the issue.
While playing YT, enter the ship's comptuer by pressing C.
Alright, I'll give that a try.
No, I set it to "All ANSI Music enabled", just as you described in
your original post.
Worked for me (played the 2 beeps, did not crash) using SyncTERM v1.2b on Win10-64:
The exact sequence that can be used to trigger the crash would be helpful.
FYI, I am running ST 1.1rc4 here, play YT often and never have had this issue. Also running on linux.
What do you have ANSI Music Control set to?
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